Archive for the ‘Warhammer 40k’ Category

More hulk rumours!

These are all from http://color-crayons.blogspot.com

* Possibly an October release.
* Possibly £60 or about $90 USD (this makes sense as it fits the price point of similar big box games such as Descent from FFG)
* 10 Terminators, all differently posed (though the uniqueness of each pose may only vary slightly, much like Assault on Black Reach Terminators)
* Terminator Captain with options for Thunder Hammer/Stormshield or Power weapon/Storm bolter.
* Librarian who’ll be ‘descending a set of stairs’
* Not sure about Genestealer stuff
* The tiles are going to be card.

Stuff that was sent to me that does tie in somewhat to the above info:

* Terminators will have 40mm scenic bases included, quite possible that they will be square. (the scenic bases rumor matches what we have seen regarding the Librarian’s ‘descending stairs’ rumor)
* The scale for the board spaces will likewise increase in size from the 30mm that Space Hulk has had for the past 2 editions to 40mm or 45mm square.
* The card tiles are said to be ‘embossed’.

I have no idea who sent me this, so take these rumors with the grain of salt that merits such anonymous info. If you have any info regarding the above please do not hesitate to comment and either confirm or dispute such rumors.

But if these do turn out to be true, then there are many things that these minor rumors do bring to light.

1. The rules are seeming to be based more on 1st ed than it is on 2nd ed. This is deduced by the inclusion of the Captain and Librarian. The rules are also changing because we see the Captain can now be armed with a Thunder Hammer/Storm shield. This option was not previously possible in 1st ed in any of its expansions. So we have at least a very vague glimpse into what the rules may look like.
2. The increase in base size for the Terminators and the possibility that they will be square makes sense if GW are to include scenic bases. Scenic bases for Terminators does not seem likely on a 25mm base, especially since the newer style of terminators do not exactly fit on 25mm bases to begin with. Also it makes sense because this is a standalone boardgame and square bases should have been included in the game originally anyways since facing is so important to the Space Hulk game mechanic.
3. Genestealers may likely share this new basing scheme. This is important because Genestealers will no longer topple over because of their high center of gravity versus their comparatively small bases they previously had.
4. The embossed card tiles may be a lackluster attempt at making the game marketable towards both the hobbyist and the boardgamer alike. Rumors about what the tiles are made of are so conflicting that it might be possible that the base game will include card tiles, but that there are plastic tiles made available through hobby shops or direct order for the hobbyists who play this game (which are GW’s main bread and butter nowadays. GW makes games to sell models, not models to sell games. This is GW’s frst attempt at an actual stand alone board game in over 15 years. I find it unlikely that GW will actually not try to make as much money off of this release as they possibly can. And that means making as much stuff for the hobbyists as they can).
5. The ‘embossed’ tiles also might possibly mean that they are vacuformed plastic tiles, much like what we saw with the 40K ‘moon crater’ set.

Spotted a few new IG datasheets on the GW site!

picture-1

Was cruising the GW site looking for datasheets to see if the Oz one was up to date, and found four new imperial guard ones. And then I just had to share the news on Warseer and Bell Of Lost Souls.

Check them out for yourself online at the GW site.

Some quick Space Hulk rumours!

Space hulk box

  • Space Hulk down for September release
  • The box set should contain 5 unique, character style plastic terminators
  • It’ll have clip together plastic floor pieces

Okay, the 5 terminators seems cool, even if there is only 5 in the box, that is still good to see some individual models coming out. Perfect for conversions!(as we will all get more than one box…)

Fingers crossed, holding breath to see if these are correct!

Captain Homer’s Quote.

 
“I want an assault cannon here, here and here because you can never fire enough bullets when you’re angry”

- Captain Homer, 1st Company, D’oh Space Marine Chapter

House Rules – Space Marine Chapter Master of Legend.

After seeing a few army lists online, and seeing how many of them have one of three Chapter Master special characters, I wanted to do something different to get people using something other than one of the main three Chapter Masters.

Yes, I am looking at you Vulkan, Lysander and the Crimson Fist character.

So, to do something different, I am suggesting you simply add:

0-1 Chapter Master of Legend.
Points and choices as per the standard Chapter Master.

The only difference is that you can elect to swap the Orbital Strike with a Chapter Tactics trait.
You lose the Orbital strike, to allow access to the chapter traits list, of which you are allowed to pick one.

(I haven’t thought of values, or of exact traits, but some ideas are as follows)

Hunt the Xenos – Allows Preferred enemy (same as the previous codex)
Purge the Xenos – Allows the heavy weapon to be swapped for a flamer.
Death before Dishonour. – Cannot elect to fail any morale check or something similar
Praetors of Mars – Allows cybernetics to be selected by vet sarge’s and so on. Or terminator armour to be selected for sergeants.
Tactical Acumen – Can force the opponent into an extra turn if they so wish.
Purity above all – Allows sergeants to be upgraded to apothecaries.
Fight them tooth and nail – Allows true grit for all bolter armed marines.

Using the chapter traits as a basis from the last codex to generate choices.
What I am suggesting is that you build the options so that all the traits are in there, but the most relevant drawback is included with the chapter traits.

So the major traits would have an included drawback, and the minor traits would be stand alone.

So, you could have:
Trust in your brothers – Allows you the option for true grit or similar, but means you get one less heavy support slot.
Strike with the Emperors might – Allows you one extra heavy support slot, but the opponent can elect to run the game for one additional turn if they so wish
Hunt the xenos – Allows the army to be upgraded to have preferred enemy (choices as per old codex) but the models must be converted, with no drawback. (other than cost)
Purge the Witch – Gives a single 6+ save against psychic attack per turn, but means you cannot have any librarians, psykers allied to you, or inquisitors with psychic powers (or retinue with psychic powers) in your army. Could be an issue in Apocalypse.

Of course, this would require playtesting to get the correct rules and amounts.

Any comments further ideas?

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