Archive for the ‘Space Hulk’ Category

Just spotted another Hulk rumour on BOLS.

From Bel Of Lost Souls:

More whispers regarding the best Warhammer 40k boardgame ever made, Space Hulk.

Talk about the tubes is that when Games Workshop sets their mind on something they go all the way. Space Hulk is being described as a full bore rework with all the bells and whistles you could ever want.

Sources say to expect it in Q3 2009, and we have heard tales of modular plastic boards, an extensive set of large scale sprues with all the termys and genestealers you can shake a stick it, and all new fancy elements such as sliding doors and the like. There might even be a need for batteries (perhaps). Expect a full sized boxed game that will make all you cry with tears of joy.

My ears have heard September 2009 as the specific release date. We shall see.

There was talk of bringing back the timer, and also doing the plastic treatment of the corridor tiles.

The previous cost of the box was mostly in the punched coloured card sections, the plastics were really cheap and easy to produce.

IF they get rid of the cardstock stuff and do plastic instead, then they can sell sprue’s of the corridors individually so people can build them into cities of death terrain.

The only sticking point I see is that the new terminators are on a 40mm base, and the genestealers are on a 25mm base.
Which makes converting the rules of one square of movement for each action point a bit hard, as the genestealers are going to zoom across boards on a table.

Or maybe that will add to the stress levels of anyone playing as the terminators.

Looks like I did the right thing in keeping all my genestealers and terminators packed safely away.

At least this way I have 70-odd genestealers, plus hybrids, magus and patriarch all painted and ready to go.

The question is, will it be one squad of terminators with a heavy flamer, two squads of terminators with storm bolters (straight from the new 40k starter set) or something more?

I just have this feeling it may be a case of:
sprue 1 has 2 terminators, 4 genestealers and 2 corridor sections.
sprue 2 has 2 corridors and 2 rooms
sprue three has 2 corridors and 2 genestealers
sprue 4 has terminator sarge and doors
sprue 5 has 4 genestealers and bulkheads, end pieces and assorted markers for the game.

That way you could get 2x sprue 1, 2x sprue 2, 2x sprue 3, 1x sprue 4 and 1x sprue 5.

Of course there may be more corridor and room sprues, but that is just an example of the breakdown.

This is also assuming the corridors and rooms are flat. They may be done with half height walls, or walls only on one side or perhaps even full height walls, just to help with the feeling of the hulk…

New image that may make awesome space hulk custom tiles.

Space Hulk Corridor Floor Texture

After seeing this image on a free texture image site, I am tempted to use it as a basis for some custom space hulk tiles.

What does everyone think? If I make them up would you want to see them as a downloadable PDF?

Update: Space Hulk is no longer up for sale!

 

Space hulk box

As I posted recently on the warseer forums, I have decided to sell off some of my pile of gaming stuff that is not used as much as others are.

As you can see from the pictures, packed into the 1st edition box of Space Hulk is not only the 1st edition components, but also the 2nd edition components, along with the two expansions for the 1st edition of Deathwing and Genestealer. There are no miniatures, and from the weight you need to be aware that it will be expensive to ship overseas. Pickup can be arranged from Sydney, or shipped if you so desire. The pieces are all in very good condition.

Make a reasonable offer.

This has now sold.

 

Space Hulk Board Sections Space Hulk Articles from White Dwarf White Dwarf Card Additions First edition Space Hulk Rulebookss Second Edition Space Hulk Rulebooks

 

Something Modhail wrote in response to one of my comments on his blog

Modhails space hulk project website (click on his name below to check it out) has some totally awe inspiring pieces of 3D terrain for space hulk, and he responded to one of my comments with the below. (edited so it makes a little bit more sense away from the comment discussion)

modhail Says:

I’ll just give a few tips to get you by, until I can start working on the beast again:

-PLAN! I spent 3 months just planning what I wanted/needed, discussing how best to go about it, gathering references, collecting bits to use for scenery.
-Make sure you get your measurements straight! You don’t want to end up with corridor sections that are too large or too small… Don’t forget to figure for the thickness of the details you will add to the walls
-Realise things of this size and detail are long term projects, don’t expect to get it all finished in one summer. I don’t expect to finish this beast before 2010…
-Don’t forget this is fun, don’t let it become a chore. 
;-)

As to detailing:
-Get more reference material. The more you have, the more ideas you’ll get. Leaf throught all Games workhop publications you have, looking at artwork and pictures of terrain. Look at industrial architecture, architecture in general, etc. Get the Aliens trilogy and look at all the set photo’s. Do this all with a sketchbook at hand…
-Learn to think in layers and simple shapes. Most detail can be made by putting several layers of material on top of each other, or by combining several simple shapes. Those large vent stack, for example, are just the caps from bottles of sportsdrinks, stuck onto PVC tubing… This is camouflaged by adding some tubes and riveted bands of mayo tube foil…
-Stock up on plastic tubing of different sizes. This projects consumes tubing like crazy!
-Build a stockpile of odd bits and bobs. The most seemingly useless stuff can suddenly become awesome if glued into a space hulk at the right place and painted over. Take for example the vent stacks mentioned earlier. And the moulding along the top of the corridors with the massive tubes? Those are just plastic ice cream sticks…

Some very helpful tips in there. And I will be adding some of the extra bits he talks about to my rather HUGE stockpile of bits and pieces ready for any terrain building I do.

If anyone has any other tips, just drop them in the comment section so we can all share in them.

Genestealer Conversion – Flesh Hooks

Recently I have been looking at genestealers in a new light. (checkout my genestealer hybrids post). But I would also wanted to add somemore genestealers, I wanted them to stand out from the standard ones everyone else uses.

So a unit upgrade is in order! Looking at everyone elses ideas has led me to try and come up with something different, inparticular how the unit upgrade is shown on the models. To this end I picked flesh hooks, why them? Well I want them for a kill team game, and they can still be standard genestealers for space hulk. So I thought about how to show the hooks. The hooks mounted on the chest look odd, and in the mouth are cool, but I have seen them done that way plenty of times. So I decided to go with them in their hands! Yep, spiderman style.

This I hope will make them stand out in games. A little bit more than if I had had simply done the hooks in mouth like everyone else.

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